Platform: PlayStation 3 (PSN)
Developer: Rocksteady Studios
Publisher: Warner Bros. Interactive Entertainment
Release Date: October 18th, 2011
Genre: Action/Adventure
Nerd Rating: 9.25/10
Reviewed by Ali
Recently released to PlayStation Plus members, Batman: Arkham City comes to the PlayStation Network as a free downloadable game. The last Batman game I actually played was Batman Returns for the Super Nintendo, a side-scrolling beat ’em up which I absolutely adored as a child. Did Batman: Arkham City live up to my childhood nostalgia? The answer is yes. Not only did Arkham City live up to it, it shattered it to tiny little pieces. All that was left was my Batman underwear and Riddler Pogs. Suit up, because Batman: Arkham City is free for PS+ members and it’s fantastic.
Without revealing too much of the story, part of Gotham City has been walled off and turned into a giant prison called Arkham City. This area is filled with thugs and classic Batman villains who occupy different parts of the map. Your job is to be Batman and do Batman things. Arkham City does a great job allowing you to really feel like you’re the caped crusader. Not only are you a master of Ninjutsu and kicking ass, but detective mode also makes you feel like you really are the world’s greatest detective. All these components come together to create a well-rounded playing experience.
During gameplay you can activate the detective mode simply by pressing L2. Detective mode allows players to gather information on your enemies and the environment. If they appear orange that means enemies are armed, unarmed enemies are blue, and hiding places glow. All these things help you decipher on how you’ll attack enemies. Will you sneak in and take them out silently, or will you use your training to take on 8 guys simultaneously in combat?
Of course, Batman wouldn’t be complete without all his cool gadgets. Arkham City does a great job of incorporating most of his tools into fights and puzzle solving. Combat is incredibly simple. One button attacks and another counters, similar to how Assassins Creed and Sleeping Dogs handle. That’s not to say the controls for Arkham City are undemanding. As you progress through the game you’ll gain experience points (XP) to purchase special moves to use in combat. There were moments I was overwhelmed by the amount of options I had in taking out a group of bad guys. That’s a good feeling. The moves themselves are animated incredibly well and flow seamlessly when going from one enemy to another. The counter button, to my surprise was extremely responsive. With some practice you can take out groups of enemies without ever breaking your combo chain.
When I first started playing, getting across the city took some time since there is no fast travel option, but after I had some playing experience under my utility belt, I was gliding through the air with ease, grappling from building to building. Perched on a gargoyle, looking down on Arkham City you really feel as if you’re Batman. The city is beautifully detailed. Arkham City really looks and feels like a part of Gotham. The architecture, the statues, and posters throughout the city add to the ambience. The character details are well done. All the characters have that comic book muscled build, and there’s enough differences between bad guys that they don’t ever get repetitive. The famous Batman villains all look great too such as The Joker, The Riddler, and Two-Face who all look just how you’d image them. The art style is taken straight from the comic books.
Not only do you play as Batman, but in the PlayStation Plus version you also play as Catwoman. Her story missions are scattered throughout the main game and add a nice change of pace. She doesn’t have as many gadgets and special moves as Batman does, but holds her own as she uses her whip much like Batman uses his grappling gun. That’s not to say that the two characters play exactly the same. The developers did a good job at making Catwoman’s gameplay feel different, but not so different that you have to learn a whole new set of controls.
The sound, music, and voice acting are incredible, especially the latter. They got veteran voice actors Kevin Conroy and Mark Hamill to voice Batman and Joker, respectively, and it’s beyond great. Thugs in the streets will give their opinions on the happenings of Arkham City as you advance through the main campaign. So if I just defeated the Penguin, all the thugs in the city can be overheard talking about how I whooped his butt. It’s not huge, but small details like those really heighten the atmosphere.
The main mission can be rather short if that’s all you aim for, but there are so many side missions in Batman: Arkham City that it’ll keep you busy for weeks. Each side mission generally involves other beloved Batman characters. The most prominent being The Riddler and his endless puzzles scattered throughout the city. Some are rather easy, but for others you’ll reluctantly be looking online for the solution. I love how you have case files to close, and you have to find evidence to build a case on select side missions, just like a real detective. If side missions aren’t enough content for you, there’s ranked challenges, alternate costumes, unlockable concept art, and much more.
Batman: Arkham City is everything a licensed superhero game should be and more. There are a few minor glitches, texture pop ups, and hit detection issues, but nothing too glaring. There are points in the game where the main story goes out of focus with all the side missions, and unfortunately some of those side missions end on big cliffhangers, but I guess that’s just good marketing for future installments. The amazing presentation combined with an easy to learn, yet hard to master, combat system combine for a memorable experience that makes you feel like Batman straight from the comic books. By the time you finish this game you’ll be saying in your deepest gravelly voice, “I’m AM Batman.”