If you were excited for Assassin’s Creed: Unity’s co-op option in normal gameplay, there may be something missing: A playable female avatar. Unity’s co-op gameplay features four customizable versions of Arno, the main character of Unity, but wil sadly lack a female option.
With a recent interview with the Polygon, Ubisoft creative director Alex Amancio said that “though female assassins were planned for the game, Ubisoft ran into the reality of production.” and that “It’s double the animations, it’s double the voices, all that stuff and double the visual assets, especially because we have customizable assassins. It was really a lot of extra production work.”
The level designer of Assassin’s Creed: Unity predicted that creating a playable female assassin would require over 8,000 animations to be redone.
As a whole, social networking sites and fans of Ubisoft’s Assassin’s Creed franchise has responded negatively to the announcement and even inspired former Ubisoft workers to chime in.
Jonathan Cooper, former animation director of Assassin’s Creed III wrote on Twitter in response to Ubisoft’s announcement that “In my educated opinion, I would estimate this to be a day or two’s work. Not a replacement of 8000 animations” and that “Aveline de Grandpré shares more of Connor Kenway’s animations than Edward Kenway does.”
With the addition of co-op gameplay, Ubisoft decided to do away with competitive multiplayer mode. This will be the first time not having competitive multiplayer since Assassin’s Creed II. Multiplayer mode allowed players the option to play as a female, but now it seems that everyone is out of luck in that department.
Now, this won’t stop myself and others from buying, arguably, the biggest game of this year but this whole debacle does seem to have a lot of people fired up, sparking the creation of a trending hash tag on twitter: #WomenAreTooHardToAnimate.
All of this is not to say that there won’t be any female characters in the new Assassin’s Creed game, just no playable ones.